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Final Major Projects and Theis Thesis

Exploration of Potential Fields – Part 2: ‘Orientalism’

This blog primarily revolves around Said’s ‘Orientalism’ and discusses how to identify colonialism’s representation in Aladdin. It summarizes two characteristics of Orientalism in the work: first, essentialization and stereotyping, and second, placing the colonized as ‘Other,’ on the margins and in opposition. It also explores some Aladdin-related content, such as colonialism in popular culture and romantic colonialism.

Orientalism:

  • Said and Orientalism:
  • Feature 1: Essentialization & Stereotyping
  • The Western world essentializes these regions, portraying them as stagnant and underdeveloped, creating a false view of Eastern culture for study, portrayal, and replication to serve the European monarchy of that time. Said criticizes contemporary scholars who, from an outsider’s perspective, still interpret Arab and Islamic cultures with stereotypes. This fabricated view of Eastern culture forms Western stereotypes and biases, portraying the East as always backward, primitive, and mysteriously strange.
  • Feature 2: Othering, Marginalization, Opposition
  • Orientalism others the East, marginalizes it, and positions it as the opposition to the West, shaping the Western fantasy of the East. This is used to highlight the superiority of Western culture, achieving European subjectivity and cultural identity. Stereotypes of these Eastern worlds directly or indirectly rationalize Western imperialism and colonialism, reinforcing the idea of Western culture’s superiority over Eastern culture’s inferiority. Representations of the them include hostility, focusing on the threatening and abominable nature of the Other, such as tyrants, fundamentalism, terrorism, etc., portraying Eastern males as corrupt and demonized objects (Stereotyping). Exoticism emphasizes the attractive aspects of the Other (Stereotyping), portraying Eastern women as submissive and adorned with exotic charm.

Exploration of Orientalism Works:

Orientalist Paintings:

Orientalist paintings depict mythic and fantastical scenes unrelated to the real world.

Orientalism in Popular Culture: (Stereotypes in Aladdin Movies)

Movies, some influential images, reflect the continuation of Orientalism, especially in American films. Many blockbuster American films, such as Disney’s Aladdin, showcase Western stereotypes of the East, portraying major heroes from the Western world and often depicting villains from the East.

Romantic Colonialism:

Travel experiences of artists and European elites brought back travelogues and exaggerated stories to the West, sparking a strong interest in various exotic things. Romantic Orientalism combined the geographical locations of Africa and Asia, famous colonies, and indigenous characters, folklore, and philosophy, shaping the literary environment of colonial exploration. The original story of Aladdin, initially translated by a French writer, is not discussed here in terms of colonialism, but through translation, information loss has occurred. There is evidence of loss through missing translated words and the inability to fully express the original meaning in some indigenous languages during translation.

Conclusion: One manifestation of Orientalist features is the essentialization and stereotyping of the colonized. I categorize them together because both terms describe things as stagnant, without development, providing a fixed description without considering cultural value or physical changes. This rough generalization is inaccurate, and essentialization and stereotyping leave the colonized hundreds of years behind, based on impressions from folk stories or visits to the local area. This solidified stereotype, unfair treatment of current ethnic representations, can lead to dissatisfaction among ethnic groups. Another feature of Orientalism is the Othering, marginalization, and opposition of the colonized. I categorize these three terms together because they all place the colonized as the ‘Other’ in opposition to ‘us,’ even employing exoticism, mystification, and demonization. This also stems from the exaggeration of the stereotypes they hold, as Said believes, as a political tool to showcase Western superiority and suppress the culture and people of the Eastern region. Building on the overall reaction to colonial culture in the previous discussion on postcolonialism and how to define discrimination in Eastern culture will further contribute to advancing research.

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Final Major Projects and Theis FMP

UV& Texture

Process: Unfold UVs in Maya ➡️ Use Substance Painter to paint the UV map ➡️ Import the UV map back into Maya ➡️ Link images to different attributes on the objects.

Dog’s bodys and clothes UV map
Character body,clothes and shoes UV map

I utilized the UDIM function in Maya, arranging UVs within the range (1~n, 1). The benefit of this approach is the ability to display all models directly in Substance Painter and import them into Maya with textures applied simultaneously. While working in Substance Painter, I paid attention to how different material channels affected the object’s properties, including lighting, base color, patterns, metallicness, bump, reflectivity, roughness, etc.

I exported images from Substance Painter and applied them using Arnold materials in Maya. After adding lighting, the rendering process was completed, resulting in the final visual effect.

Link images to different attributes on the objects in Maya

Render picture:

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Final Major Projects and Theis Thesis

Exploration of Potential Fields – Part 1: ‘Postcolonialism’

This blog will begin to explore the previously proposed potential fields. We start with postcolonialism, aiming to understand what colonialism is, the definitions within postcolonial studies, the objectives of postcolonialism, and methods to identify colonial characteristics.

Postcolonialism:

  • Postcolonialism seeks a better understanding of colonial life from the perspective of the colonized, based on the assumption that colonial rulers are unreliable narrators.

What is Postcolonial Studies?

On a deeper level, postcolonialism examines the social and political power dynamics that sustain colonialism and neocolonialism, including the societal, political, and cultural narratives surrounding colonizers and the colonized.

Postcolonialism (or postcolonial studies) often represents an ideological reflection against colonialist thoughts and can be seen as a response and deviation from colonialism.

  • Extension: This article aims to focus on the impact of postcolonialism on the cultural narratives of the colonized from the ideological aspect of colonialist thoughts.

What is Colonialism?

  • Colonialism is described as the “extension of civilization,” ideologically proving the racial and cultural superiority of the Western world over the non-Western world.
  • “The sacred establishment of natural harmony among the world’s humans is possible because each person in the imperial colonies has an assigned cultural identity, social status, and economic role.” (@Essentialization @Stereotyping @Objectification)
  • Extension: This section, along with stereotyping and demonization in Orientalism, can be used as evidence in the character setting and dubbing of Aladdin’s lamp in 1992.

Postcolonial Identity: Postcolonial theory suggests that individuals in decolonized regions develop a postcolonial identity based on cultural interactions between different identities (cultural, ethnic, gender, and class), each endowed with varying degrees of rights by colonial society.

By gaining a rough understanding of what colonialism is, comprehending postcolonialism as a reaction and resistance to colonialism, and grasping general methods for identifying postcolonial features, one can understand how to identify the content featuring postcolonial characteristics. However, for a deeper analysis of the features in Aladdin’s lamp film, I believe it is necessary to delve specifically into Orientalism to glean more information about postcolonialism.

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Final Major Projects and Theis Thesis

Exploring Potential Research Topics

This blog will delve into the process of identifying the main theme for exploration, discovering potential areas of interest, conducting the initial examination and discussion of the topic.

Initial Thesis Title: What does cultural hybridity mean in the 2019 version of Aladdin’s film?

Possible Directions within the Topic:

  1. Orientalism
  2. Postcolonialism
  3. Deconstruction

Postcolonialism and Poststructuralism (Deconstruction):

  • In the broader category of postmodernism, we find the postcolonialism and poststructuralism (deconstruction).

Exploration of Postcolonial area:

  • Homi Bhabha
  • Context of Postcolonial Literature
  • Postcolonial Culture

Deconstruction:

  • Jacques Derrida

Orientalism:

  • Edward Said

Existing Similar Topics: An analysis of the Aladdin films from 1992 to 2019 has been extensively discussed, critiquing elements of Orientalism and on the other hand praising the promotion of positive values. However, I intend to explore why dissatisfaction persists despite improvements between these two film versions. I aim to investigate how discrimination in colonial or postcolonial contexts is defined, drawing insights from postcolonial and Orientalist features.

The influence of the 1992 film on the 2019 hybrid is also worth exploring:

  1. The persistence of cultural hegemony
  2. Resistance and conflicts within colonized communities
  3. The phenomenon of deculturalization in the work

Issues in the Chosen Topic: The limitation of this topic lies in its focus primarily on analyzing the 2019 version of the Aladdin film. However, I propose expanding the analysis to include earlier versions, even the original one. This extension will aid in understanding the phenomena arising from the evolution of versions and contribute to a deeper comprehension of the elements within the hybrid.

Conclusion:
The title of the paper will be more generally changed based on the content of the text. However, it is not clear where the specific field of inquiry will be, so for now, with questions, priority will be given to understanding and developing deeper aspects of Orientalism, postcolonialism and deconstruction.

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Final Major Projects and Theis FMP

model

character_girl
character_dog1
character_dog2

workflow:

In the project asset folder ➡️ create a file ➡️ insert reference images ➡️ build a basic model in Maya ➡️ add details in ZBrush ➡️ import to Maya for topological reconstruction ➡️ group and rename the models ➡️ complete.

First, I placed reference images in Maya and create a basic model and imported it into ZBrush to add details. Ensure that the eyeballs are positioned correctly to maintain facial symmetry and add details to different parts of the body. I used ZRemesher function to recalculate the number of faces (reduce face count) and imported the model back into Maya, completed the topological reconstruction of the body, clothing, and other models in Maya.

Topological tutorials:

  1. Head topology https://www.youtube.com/watch?v=UqfeGbC3hW8
  2. Body topology https://www.youtube.com/watch?v=Y-Ak66N0cAw
  3. Hand topology https://www.youtube.com/watch?v=_UuTYzP4dyQ

In topology, it’s crucial to have loop faces in key areas, as they will affect the model’s movement. Model lines at joints or on facial features that require deformation should be denser. All of these aspects need to be carefully planned before topological work begins.

After completing the topological reconstruction, I added details like teeth, tongue, and eyes. Finally, I renamed and adjusted the pivot points of each model, and then the stage of work is complete.

The process of character model in Maya and Zbrush
The process of character model in Maya (retopology)

The process of dog1 model in Maya and Zbrush

The process of dog2 model in Maya and Zbrush
Categories
Final Major Projects and Theis Thesis

Defining and testing a research topic

Introduction:

Before developing into the thesis, I examined the materials provided by my thesis mentor, Nigel Mairs, outlining the methods of defining and testing research topics. I believe revisiting and analyzing this section is imperative, and I intend to continuously reference and analyse these materials throughout the writing process, particularly when uncertainties arise.

Consequently, I have outlined and summarized the key points from these valuable materials, which I consider crucial guidance for my thesis:

  • Prioritizing the assessment of ideological content in academic literature involves focusing on authority, fairness, avoiding biased viewpoints, and considering contemporaneity. Evaluating information during the writing process is crucial, spanning various stages of the paper. Academic research demands authoritative, credible, fair, up-to-date, and relevant sources. Writing requires cautious, thoughtful language use, precise analysis closely tied to the argument, and detailed point-by-point examination.
  • Ensuring the authority of sources in academic retrieval is essential. For example, books from university libraries and publications from reputable companies are considered academically credible. It is vital to examine the inner pages or back cover of academic sources to determine their recognized academic credentials.
  • Every piece of writing has a certain perspective. In academic writing, the goal is to present a case or offer a new viewpoint. Examples of writing perspectives include feminism, Marxism, post-colonialism, support, or opposition to consumerism.
  • Examining whether an author’s extreme or biased viewpoints exist remains a critical judgment point in retrieving articles. Academic books must be products of balanced and thorough research. Several key points outlined on the website of the American University Library (http://www.library.american.edu) include avoiding emotionally charged information, unverified evidence, ignoring the other side, using personal or irrelevant attacks to eliminate the opposition, relying on stereotypes, excluding minority voices, presenting illogical arguments, and depending on unexplained or unverified statistical data.
  • A well-rounded paper must involve contemporary ideas on the selected topic. If the project has a historical context, consider contemporary interpretations and the current cultural background of the topic. Journal articles are likely to be key resources, and understanding current ideas should be researched for the development of these ideas/practices.
  • In conclusion, during the writing and retrieval process, it is essential to avoid extreme biases, stereotypes, and to ensure fairness, authority, and contemporaneity in citing sources, aiming for a fair and rational discussion of the issues.

Some tips:

  1. Accumulate extensive notes, formulate a plan, and establish the structure for developing arguments.
  2. Avoid relying solely on chronologies for constructing the thesis.
  3. Take thorough notes from readings, but avoid depending on them for constructing the plan.
  4. Edit out irrelevant material to maintain a clear theme.
  5. Categorize and annotate main sections and chapters.
  6. Exercise caution to avoid leaving an impression of hasty or careless thinking. Maintain clarity and conciseness in the text, carefully considering word choices and symbols. The use of the first person requires particular attention.

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Final Major Projects and Theis FMP

Preparation

Project Format: 3D animation

Story Summary: The story of an abandoned puppy wandering the streets in search of a new home.

Storyboard:

Mood Board:

Character Design:

Character 1:

Character 2:

Final Decision:

(Brainstorming) I’ve designed several characters around the main character, both female and male. Initially, I hadn’t decided on the specific personality and appearance of this character. For example, I envisioned them as someone with a friendly exterior and animals are naturally drawn to. Alternatively, it could be a character with a rough exterior but a kind heart. Often, dogs tend to approach unexpected people who have a kind disposition towards animals.

Therefore, I chose the latter option. I prefer the character with this kind of contradiction, as it tends to be more appealing.

Sketches:

Character 1:

Character 2:

(Brainstorming) Additionally, I didn’t dwell for long on the concept of the stray dog. I based it on a stray Teddy that I encountered in my own experience, trying to make this little dog as cute as possible. In my mind, a dog that I would want to adopt again should have qualities like boldness, cuteness, and a bit of a pitiable aspect. Thus, a dirty-looking stray puppy was created. Lastly, the main character also has a dog, inspired by a shiba.

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Advanced and Experimental 3D computer Animation Techniques 1 Comprehensive Art project 2

Week 10 Summary

Project Name: Shelter

Group Members: Jiazhuo Tang, Jiaruo Zhang, Yuhan Lin

Animation Link:

Process Video (My PART):

Brief Introduction of the Story:

The story revolves around a boy who is dissatisfied with the high-tech shelter where he lives. He yearns for an idyllic world outside but discovers that the reality outside is far bleaker than he imagined.

Category: 3D Animation

Inspiration: The inspiration for this project stems from the fascination with futuristic worlds depicted in futurism. It often portrays a vision of a technologically advanced society, emphasizing and romanticizing the quality of life under the influence of high technology. However, it tends to overlook the mutual dependence between technology and nature. The conflict between the high-tech lifestyle and people’s spiritual well-being is the central theme that this project aims to express. The concept of “shelter,” whether it pertains to physical or spiritual refuge, explores the harmony between technology and nature.

Summary: During the previous ten weeks, a total of five members were initially involved in planning this project. However, due to time constraints and a lack of project experience, we remained in the initial stages for a long time. Later, after personnel adjustments, only three members continued to work on the project. The reasons for the personnel adjustments included communication difficulties and insufficient efficiency. After careful consideration, we decided to split the team. It is worth mentioning that team friction is common, but it is important to actively communicate with members to identify and resolve issues. If a solution cannot be found, peacefully handling the team split becomes necessary.

I am grateful that the remaining three members put in a great effort to complete the project within the ten-week timeframe. We had to cover a wide range of tasks because initially, the project was designed for five people. Therefore, we all had a substantial workload. Our strategy involved intertwining the completion of tasks at each stage. For example, everyone participated in story discussions, animation reference filming, modeling, texturing, special effects, animation rendering, and more. Our coordination was so efficient that there were very few instances where someone fell behind or was unaware of the current progress or desired improvements. However, time remained the biggest challenge. Despite allocating two weeks for animation, rendering, and editing, it was evident that the project was rushed, and there were many areas where we felt unsatisfied. Nevertheless, we gave it our best effort.

If given another chance, I would still approach it in the same way, allocating time for each team member or each stage of the project. It’s important to allow for errors and provide time to fix and adjust them. We did have some shortcomings, such as frequent file errors during the post-production phase due to software version issues, resulting in the loss of various scene files that needed to be repaired. If there’s one area that needs improvement the most, it would be in the careful transfer and delivery of files, ensuring that all files are adjusted and finalized on a unified computer before distribution and rendering.

I am grateful to instructor Michael for providing us with valuable advice and assistance throughout the project. One thing that left a deep impression on me was his suggestion to shoot reference footage of ourselves for animation. Prior to that, we hadn’t realized the importance of this step and had simply relied on our imagination to create the animation. When we went to the studio for the reference shoot, he was there to guide us on how to portray the relationship between the two characters—whether the robot should act as a parental supervisor, a companion, or an emotionless monitor, and so on. These considerations added depth to the story and performances, and Michael’s advice proved to be invaluable.

I would also like to express my gratitude to George for his help. Based on his suggestions, we made a comprehensive revision of the storyboard, eliminating unnecessary lengthy parts and refining the pacing, as well as addressing details of actions and shot language that could appear in the storyboard. He also provided excellent advice for the ending of the story, proposing an open-ended conclusion that allows different viewers to interpret the animation differently. As a result, we changed the ending from the boy’s sad expression upon seeing the outside world to him looking up and seeing his ideal green planet, flying towards it. Whether the story represents an endless pursuit of a shelter or the boy finding his ideal place is left for the audience to decide and take away from the story.

Overall, I am quite satisfied with this project. Despite its imperfections in the final cut, it was a brief conclusion, and we still have plans to make further improvements in the music aspect during the later stages, striving for the best possible outcome.

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Advanced and Experimental 3D computer Animation Techniques 1 Intro to Acting project 2

Week 19 Summary – Final Version

Over the course of these five weeks, we embarked on a new small project, creating a 5-8 second upper-body performance animation with lip-syncing. By the end of the fifth week, the animation temporarily came to a close with the conclusion of the course.

In this project, my primary focus was on using my own reference videos as the main source for animation. The reason behind this approach was that my thumbnails were not very detailed, so they served as more of an initial plan rather than the main reference for the animation. However, this presented a challenge as relying too heavily on the reference videos had some drawbacks. For instance, some movements in the reference videos were not in arc form, which could affect the overall effectiveness and aesthetic of the animation (as most 3D animation movements follow arc paths). Unfortunately, I realized this issue quite late in the process, nearing the completion of the animation. Therefore, relying excessively on the reference videos became a criticism I identified.

Another valuable insight came from George’s feedback during our final class session. He reiterated the impact of time and space on animation and explained that easing in and easing out are common principles in various animations, except for robotic movements where the speed remains relatively constant in time and space. I personally have sometimes lacked self-reflection on how to improve my animations because I couldn’t quite pinpoint the areas that needed work. In the class feedback, I learned to pay attention to the motion curves of body parts such as the nose and hands to see if they follow arc paths. By connecting the positions of the nose in each frame, I could observe the shape of the line formed by these markings.

Therefore, the consideration of easing in and easing out in motion speed, as well as observing whether animation trajectories follow arc paths, has become an important criterion for evaluating the quality of my animations and determining whether they appear amateur or professional. I’m grateful for the helpful feedback provided in the final class session. Although I discovered the issues a bit late, it’s still beneficial to identify problems and receive guidance for the next stage. After all, understanding animation is an incremental process that requires continuous practice and application.

Moving forward, I will continue working on the areas that need improvement during my spare time.

Class Feedback: (Due to being busy with other projects last week, I discussed the animation progress with the teacher this week.)

Categories
Advanced and Experimental 3D computer Animation Techniques 1 Comprehensive Art project 2

Week 9: Animating 2

My task this week still revolves around animation production. Since we dedicated these two weeks to focusing on animating, we did not have specific group discussions. Instead, we uploaded our progress and received suggestions and feedback from other team members. In my section, I primarily focused on refining the animation details during the struggle between the robot and the main character over the control lever.

Additionally, after completing the animations, we adjusted the rendering parameters uniformly. We then packaged the files and used the render farm provided by the UAL system to render the animations. I must say this was a somewhat challenging process. Firstly, rendering took a considerable amount of time, and secondly, there were instances where some textures were lost when uploading to the render farm. To address this, we resolved the issue by reassigning the texture paths in the file path editor, which largely solved the problem.

In addition to rendering, each team member was responsible for rendering their own animation sections. After completion, we combined the segments and handed them over to me for sound editing, background music, opening and closing credits, and other post-production tasks. I accomplished this part using Adobe After Effects. I must admit that this phase was quite time-sensitive, as I had only one day to complete this work. As a result, there were areas that I couldn’t modify due to time constraints, and the final outcome had some aspects that I wasn’t entirely satisfied with. However, overall, completing this project within the given time frame is something worth celebrating.