Categories
3D Computer Animation Fundamental

Week 4 -Flour sack

We used Flour-sack models to show how to use models for movement, and we changed the rig-group hierarchy to get the model the movement to walk.

Image

The flour-sack model
The process of animation

Video

Categories
3D Computer Animation Fundamental

Week 3 – Overlapping and Rigging.

This blog is about the two nimation: the movement of a ball with a tail and the box hand throwing ball in the basket.

1.Overlapping – The Movement of a Ball with a Tail.

I made anmation of a ball jumped in a side profile, like a squirrel jumping and waving up its tail.

I tried to make a squirrel animation. The movement trajectory of the squirrel ball looked OK, but the deformation of the ball and the movement of the tail looked rigid.

Version Two

I tried the second version and tried to optimize the tail wagging motion, but I found that the tail wagging motion was too fast.

Final Version

After much more editions, I finally simplified my squirrel animation, and as George says, “keep it simple!” It helps me to better grasp the rules of movement, and the effect is better than before.

2. Rigging – The Box hand and arm throws ball in the basket.

Version one

This was my first attempt. At the beginning, I could only master the use of one location and let my hand control the sphere.

ball with one location

Version Two

In the second version, I tried to add a second location, which improved the movement of the sphere.

a face profile
a side profile

Final Version

Categories
3D Computer Animation Fundamental

Week 2 – Shark

This blog is about process of making animation of Shark swimming.

Video

Image

S H A R K

Processing

The shark in Maya interface.
I made a curve as the way of shark movement and added a sine handle to wave the tail. Then, Using the camera shoots the shark swimming in left side profie.

Texturing

Base color
color – roughness – normal – height
Categories
3D Computer Animation Fundamental

Week 2 – Pendulum

This blog is about process of making simple animation of Pendulum movement.

Version One

I tried to animate the Pendulum, and in this version the Pendulum swings too much at the top (sketch of 5th step) of my animation. This was because I had a problem with the planning. Then I kept trying to change this problem, pendulum still showed not good, therefore I got the animation of pendulum back to the parallel movement shown in the Final Version.

This video shows the movement of pendulum made in Maya. The item reference is from https://www.youtube.com/watch?v=5hE_6rYcQY0 

Sketch

This image shows the pendulum movement. I drew key frame(black), extremes frame(red), breakdowns frame (blue) and some frames between them (green and yellow).

Final Version

Categories
3D Computer Animation Fundamental

Week 1-The Animation of Bouncing Ball

This blog is about process of making bouncing ball.

Version One

This version is my first attempt at making small balls.

I think there is something wrong with the dynamic of the ball’s bounce and deformation.

This video shows the movement of bouncing ball made in Maya
and the ball is reference from bloopanimation, the link is https://www.bloopanimation.com/ball-rig/

Version Two

I tried to make a second version of the ball, adding the ball spin, but the ball bounce animation was still not good.

Final Version

Reference

This picture from Youtube(a video) shows movement of bouncing ball,
the link is: https://www.youtube.com/watch?v=uDqjIdI4bF4 (12 principles of animation)

Planning

It is referenced from the picture above.

I tried paint the movement curve, the ball and the squashed ball.

The video shows that I made a simple version of the movement of bouncing ball.