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Collaborative

WEEK6 Object Design1

Personal process

This week, my main tasks were to design and model the toy machine. I found many pictures of the machine on the websites and drew a rough sketch. Then I made the model.

Since the toy machine is one of the story’s main objects, it would be in the same scene with the hero for a long time. I had to make it more elaborate. I chose different materials such as emission, transparent, and metal parts of the machine. I separately added the Arnord and basic lighting to the machine’s inside and outside to make it look more realistic.

Reference of Toy machine (left) / Toy machine sketch (right)
The process of modeling and unfolding part of UV
The basic toy machine model made in Maya
Added lighting and emission, transparent and metal materials of the toy machine in Maya

The color matching of the toy machine could be improved to better match the scene’s color tone. The color design will be assigned to the 2D groupmate, Sophia. In the next step, I will add more details about the toy machine.

Group process

2D:

Object design: Amusement park gate

Painting of amusement park gate (Sophia)

Object design: Doll

Doll painted by Guowei

The color matching and modification of the hero (Guowei)

The color matching and modification of the hero (Guowei)
The color matching and modification of the hero (Guowei)

3D:

The model of the toy machine (me) (The picture has been presented above)

The model of the carousel (Cynthia)

The model of the carousel (Cynthia)

The texture of the hero (Jonathan)

The texture of the hero (Jonathan)

Next step: (2.15-2.19)

2D: Design the toy machine room and the color matching of the machine (Sophia)

Painting of the carousel (Guowei)

3D:

Doll modeling (me)

Amusement park gate modeling (Cychia)

Rabbit modeling (Jonathan)

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