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Storyboard-Previs & Ideas

WEEK7 Idea1 PrevisIII

After getting feedback from the class last week, I made new changes to the previs:

Previs3:

Feedback:

  • I classify the parts to be improved again and divide them into four parts: timing, details of character animation, camera animation and screen structure.
  • First, when the male character comes out of the store, he walks out and finds the stray dog, cut the shot at this part, and then focus on the moment when the man finds the stray dog. This is to make the two characters more focused in the screen, and also to make the switching of the screen smoother. (Camera animation)
  • Second, when the man stopped, the dog took a step forward and was attracted by the things in the man’s hand. The man therefore knelt down and took the bread out of the bread bag and took out one of them and handed it to the dog. (Character animation details)
  • Third, when the dog is walking forward, due to the inconsistent speed of the camera tracking the dog, the dog is sometimes on the left side of the screen and sometimes in the middle of the screen in the same frame. In the process of long shots, the movement of the character should always be kept at one position in the frame, and the left and right sides of the frame should be kept at the same distance. (Camera animation)
  • Fourth, when the man is playing with his pet dog, let the dog jump out of the frame by playing with a ball. (Character animation details)
  • Fifth, when the stray dog ​​walks back to its den, always ensure that the stray dog ​​is on one side of the screen, so when the dog is on the right, the next shot, the dog must also be on the right side of the screen . (Frame structure, composition)
  • Sixth, increase the content of the picture, how the dog walked into the cardboard box, walked forward and sat down in the cardboard box. Pay attention to the distance between the cardboard box and the dog to ensure the composition of the picture, and not make the characters and props too close to appear crowded. (Details of character animation + composition)
  • Seventh, swap the positions of the man and the pet dog, and the positions of the stray dog ​​and the other two, so that the stray dog ​​remains in the center of the screen, which is also for the audience to focus on the screen at the end In the center of the screen see the expression of the stray dog. (composition)

Plus, this week, I made some resolutions to the problems last week. The original production method is to share the same scene, character and timeline in a single file, and use the time sequncer to divide different shots. It has been changed to turn a shot or two adjacent connected shots into a scene, and name each scene. Such a disadvantage is that it takes up more memory, and it is not conducive to previewing animations in Maya. In this case, I usually import the playbaster of a single scene into AE for compositing to see the final effect. But the advantage is that it is convenient to modify each plots, and it can also ensure the smoothness of software(Maya) use.

Therefore, it is more reasonable to carry out when the timing has been guaranteed to remain basically unchanged in the early stage. In general, the problems caused by sharing all shots in one file are solved.

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